An energy neutral armor that has three attacks. It is a reward from the April Fools 2012 (event). This is seasonal item, returning every April 1st and then goes rare around April 15. This armor was released on April 1, 2012.
Location[]
This armor is found as a reward from the April Fools 2012 (event). Returning every April 1st.
Description[]
Loco caused mayhem around Battleon pretending to be you. Now you can disguise yourself as Loco to turn the tables!
Attack Information[]
This armor has three attacks, each have a 33.3% from occurring.
ATTACK #1[]
Hits: 3
Type: «Melee converts to Ranged; otherwise As Weapon»
Element: «As Weapon»
Type | Lvl | PowLvl | BR% | Stat% | BTH |
---|---|---|---|---|---|
4 | 4 | 20.45 | 23.01 | 5 | |
25 | 25 | 31.95 | 48.39 | 8 | |
46 | 46 | 43.46 | 73.77 | 10 | |
G | 67 | 70 | 56.6 | 102.62 | 13 |
88 | 88 | 66.46 | 124.35 | 16 | |
109 | 109 | 77.97 | 149.54 | 18 | |
Z | 120 | 130 | 89.47 | 174.92 | 21 |
130 | 130 | 89.47 | 174.92 | 21 | |
G | 150 | 153 | 102.07 | 202.64 | 24 |
Legend:
Z = Z-Token Item only.
G = Guardian Only.
PowLvl = Power level.
BR% = Base and Random Damage in percentage.
BTH = Bonus to Hit.
Effect |
---|
If at least 1 hit of ATTACK #1 connects, then it attempts to Paralyze the monster for one round. The monster gets a +20 bonus to its save if it manages to resist your control. |
Level: PowLvl vs MonsterLevel Major: {YourINT/YourDEX; whichever is higher} vs MonsterCHA |
Legend:
PowLvl = Power level.
INT = Intelligence.
DEX = Dexterity.
CHA = Charisma.
LUK = Luck.
Notes:
- If the enemy was successfully paralyzed: Hehehehehe! Your enemy is overwhelmed by a desire to dance!
- If the enemy managed to resist the paralysis effect: Your foe resists your control!
ATTACK #2[]
Hits: 2
Type: «Melee converts to Ranged; otherwise As Weapon»
Element: «As Weapon»
Type | Lvl | PowLvl | BR% | Stat% | BTH |
---|---|---|---|---|---|
4 | 4 | 59.5 | 66.94 | -5 | |
25 | 25 | 92.97 | 140.78 | -2 | |
46 | 46 | 126.44 | 214.63 | 0 | |
G | 67 | 70 | 164.69 | 298.56 | 3 |
88 | 88 | 193.38 | 361.78 | 6 | |
109 | 109 | 226.84 | 435.09 | 8 | |
Z | 120 | 130 | 260.31 | 508.94 | 11 |
130 | 130 | 260.31 | 508.94 | 11 | |
G | 150 | 153 | 296.97 | 589.58 | 14 |
Legend:
Z = Z-Token Item only.
G = Guardian Only.
PowLvl = Power level.
BR% = Base and Random Damage in percentage.
BTH = Bonus to Hit.
ATTACK #3[]
Hits: 4
Type: «Ranged converts to Melee; otherwise As Weapon»
Element: «As Weapon»
Type | Lvl | PowLvl | BR% | Stat% | BTH |
---|---|---|---|---|---|
4 | 4 | 14 | 15.75 | 0 | |
25 | 25 | 21.88 | 33.13 | 3 | |
46 | 46 | 29.75 | 50.5 | 5 | |
G | 67 | 70 | 38.75 | 70.25 | 8 |
88 | 88 | 45.5 | 85.13 | 11 | |
109 | 109 | 53.38 | 102.38 | 13 | |
Z | 120 | 130 | 61.25 | 119.75 | 16 |
130 | 130 | 61.25 | 119.75 | 16 | |
G | 150 | 153 | 69.88 | 138.73 | 19 |
Legend:
Z = Z-Token Item only.
G = Guardian Only.
PowLvl = Power level.
BR% = Base and Random Damage in percentage.
BTH = Bonus to Hit.
Effects |
---|
ATTACK #3 heals you equal to the damage dealt. |
General Effect[]
Effect Information |
---|
Regardless of attack, all base damage is converted into random. (So if you have a 10-20 weapon, it's now effectively a 0-30 weapon) |
Elemental Resistance Information and Table[]
The armor's primary elemental resistance is Energy, it also has two secondary elemental resistances, that being Fire and Wind.
Type | Lvl | Fire (%) | Water (%) | Ice (%) | Wind (%) | Earth (%) | Energy (%) | Light (%) | Dark (%) |
---|---|---|---|---|---|---|---|---|---|
4 | 96 | 100 | 100 | 96 | 100 | 93 | 100 | 100 | |
25 | 87 | 94 | 94 | 87 | 94 | 83 | 94 | 94 | |
46 | 83 | 91 | 91 | 83 | 91 | 75 | 91 | 91 | |
G | 67 | 75 | 85 | 85 | 75 | 85 | 63 | 85 | 85 |
88 | 73 | 82 | 82 | 73 | 82 | 57 | 82 | 82 | |
109 | 68 | 81 | 81 | 68 | 81 | 49 | 81 | 81 | |
Z | 120 | 65 | 80 | 80 | 65 | 80 | 44 | 80 | 80 |
135 | 65 | 80 | 80 | 65 | 80 | 44 | 80 | 80 | |
G | 150 | 59 | 80 | 80 | 59 | 80 | 39 | 80 | 80 |
Legend:
Z = Z-Token Item only.
G = Guardian Only.
Combat Defenses and Cost and Sell Back Table[]
Note: Price is armor+1 skill. It's assumed that you'll only be using one skill.
Type | Lvl | Combat: Melee | Combat: Range | Combat: Magic | Price | Sell Back |
---|---|---|---|---|---|---|
4 | +25 | +27 | +25 | 180 Gold | 90 Gold | |
25 | +31 | +28 | +28 | 1,440 Gold | 720 Gold | |
46 | +35 | +37 | +32 | 7,560 Gold | 3,780 Gold | |
G | 67 | +41 | +38 | +32 | 37,380 Gold | 18,690 Gold |
88 | +43 | +43 | +35 | 134,160 Gold | 67,080 Gold | |
109 | +46 | +46 | +38 | 367,020 Gold | 183,510 Gold | |
Z | 120 | +48 | +50 | +44 | 10,000 Z-Tokens | 9,000 (1st 48hrs) then, 5,000 Z-Tokens |
130 | +48 | +50 | +44 | 1,043,760 Gold | 521,880 Gold | |
G | 150 | +49 | +50 | +55 | 44,009,394 Gold | 22,004,697 Gold |
Legend:
Z = Z-Token Item only.
G = Guardian Only.
Side Notes[]
- Information came from the AQ Classic Forums and can be found here.
- Information came from Koree, Avalonmerlin, Dragoon23, BlackAces, In Media Res (IMR), Xrai, MidnightAQ, and dk2300.